These are the binaries for the Vulkan examples at https://github.com/SaschaWillems/Vulkan.
They're not always up-to-date with the repository, so if you want the latests changes, you still need to build them from the repository.

Note : The windows binaries require the media pack (see below) to be present for loading shaders, meshes and textures.

64-Bit Binaries (2016-09-04) ~2.0 MBytes

Note : The linux binaries require the media pack (see below) to be present for loading shaders, meshes and textures.

64-Bit Binaries (2016-09-04) ~8.5 MBytes

Note :Requires a ARM device with Vulkan support. Gamepads are supported.
Assets required (shaders, textures, models) are part of each apk, the media pack is not requried.
The archive contains two batch files for easy installation and removal of all examples at once.

ARM Binaries (2016-09-04) ~78 MBytes

Only required for windows and linux!
Note : This archive contains all shaders, models and textures required to run the windows and linux examples. Put the data folder to where the bin folder for windows or linux has been extracted so the examples can find the required assets.

Media pack (2016-09-04) ~42 MBytes

Vulkan Hardware Database - © 2016 by Sascha Willems
Vulkan and the Vulkan logo are trademarks of the Khronos Group Inc.

The data presented is licensed under the Creative Commons Attribution 4.0 International License.